Archive for category Indie
E3: Even more E3 stuff
Posted by Sam in Gaming, Indie, Single Player on 19 June 2010

So E3 2010 has ended, no announcement of anything new from Valve *cough*Half Life*cough*, or Bethesda *cough*Elder Scrolls V*cough*, which was disappointing. The PC was generally overshadowed by console stick shaking technology from Sony/Microsoft/Nintendo. There were however a few interesting announcements on the second and third day of the event, which I will quickly mention below.
Trine 2
Trine was a beautiful game, a classic platformer with charm and style. We knew a sequel was coming, and this is the trailer that was shown. More enemies, more abilities, more settings, and co-op.
Project Dust
The spiritual successor to Populous, which I haven’t played. It’s a god game like Black & White (which I have played), and looks fairly interesting, at least it’s something different.
Rock Of Ages
Aka. Medieval Bowling. You roll rocks with faces down hills to destroy paper soldiers and towers. You can also build your own defenses, which I assume you have to dodge while rolling the boulder. It’s from the guys who made Zeno Clash, which was known for it’s craziness, and this game looks no different.
Swarm
I couldn’t find much information about this, but it looks like it could be a lemmings style puzzler. Worth keeping an eye on.
Zombilicious
Posted by Sam in Gaming, Indie, Single Player on 22 January 2010

The title of this post is a double entendre. I’d first like to announce the rebirth (or the rise from the dead if you will) of this blog, it’s been almost half a month since I last posted which just feels way too long. I could argue that it’s because I’ve been working almost solidly on my coursework for the last two weeks (which would be true) and any free time had been spent playing Heroes Of Newerth. Alas, I digress.
Two demos for some somewhat indie zombie games (there’s the double entendre) have been released which could keep you occupied for a couple of hours if you really tried, in reality you’ll probably last at maximum thirty minutes and that includes installation and download time, which is obviously dependant on your internet connection, wait… where was I?
You play a survivor who starts out in a taxi cab, ferrying people from the wakes of zombie apocalypse back to some sort of abandoned military fortress, while on the way squishing, burning, and generally tearing up countless undead in the hope that you’ll be rewarded with bigger guns and faster vehicles in the next mission.
The demo is available on Steam and also as a regular download. I’d recommend trying it out as it is quite satisfying when you powerslide through mobs of zombies, accompanied by the pleasant squelching noise. Unfortunately, the demo ends before you can adorn your taxi with flamethrowers and spikes, and the meatiest car you’ll aquire is a piffling sports car, which, in when you want to be plowing through as many as twenty at at time is hardly ideal.
Zombilution
You play as a master-zombie who’s goal is to gather up other zombies and create a massive zombie horde to destroy the gun toting humans. Buildings can be assaulted, civilians can be mutilated, and apparently nukes can be dropped?
It is quite evident that this game lacks a LOT of polish. The control scheme is dire, you use your mouse pointer to direct your zombies and the WASD keys move yourself relative the the direction your mouse is pointing, which takes some getting used to. I lasted about five minutes on arcade difficulty on the first level, aimlessly wondering around killing off lone survivors and turning them into undead before having them assault an occupied building only to kill two or three survivors and wipe themselves out.

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