
The title of this post is a double entendre. I’d first like to announce the rebirth (or the rise from the dead if you will) of this blog, it’s been almost half a month since I last posted which just feels way too long. I could argue that it’s because I’ve been working almost solidly on my coursework for the last two weeks (which would be true) and any free time had been spent playing Heroes Of Newerth. Alas, I digress.
Two demos for some somewhat indie zombie games (there’s the double entendre) have been released which could keep you occupied for a couple of hours if you really tried, in reality you’ll probably last at maximum thirty minutes and that includes installation and download time, which is obviously dependant on your internet connection, wait… where was I?
You play a survivor who starts out in a taxi cab, ferrying people from the wakes of zombie apocalypse back to some sort of abandoned military fortress, while on the way squishing, burning, and generally tearing up countless undead in the hope that you’ll be rewarded with bigger guns and faster vehicles in the next mission.
The demo is available on Steam and also as a regular download. I’d recommend trying it out as it is quite satisfying when you powerslide through mobs of zombies, accompanied by the pleasant squelching noise. Unfortunately, the demo ends before you can adorn your taxi with flamethrowers and spikes, and the meatiest car you’ll aquire is a piffling sports car, which, in when you want to be plowing through as many as twenty at at time is hardly ideal.
Zombilution
You play as a master-zombie who’s goal is to gather up other zombies and create a massive zombie horde to destroy the gun toting humans. Buildings can be assaulted, civilians can be mutilated, and apparently nukes can be dropped?
It is quite evident that this game lacks a LOT of polish. The control scheme is dire, you use your mouse pointer to direct your zombies and the WASD keys move yourself relative the the direction your mouse is pointing, which takes some getting used to. I lasted about five minutes on arcade difficulty on the first level, aimlessly wondering around killing off lone survivors and turning them into undead before having them assault an occupied building only to kill two or three survivors and wipe themselves out.

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